Page 1 of 1

improve the >> buttons

Posted: Sat Mar 09, 2019 11:19 pm
by Drew458
[ this may only apply to alpha test versions, which is all that I have. I'm at game level 521, so I might be seeing larger numbers than other players/testers ]

With the game in it's present state, the warehouse gets bigger all the time, and the cargo bays in the ship are annoyingly small and slow growing. With the addition of collection missions, it's very easy to get 3000 units of anything in the warehouse. Collection missions often call for a couple thousand units of stuff, and sometimes I need to buy it. Like you said in the patch notes the other day, you can wind up buying a lot of rope. But I don't want to buy too much rope, so to speak. In the old 2.5.0 game, the warehouse could hold 1250 units of anything, and the ship could hold 10170. So moving stuff from warehouse to ship wasn't a big deal if I transferred too much. I had extra space to spare. Not any more.

Ok, my suggestion: make the >> button for the warehouse and the market handle either 250 or 500 units per tap. Tap it once, get 500. Tap it again, get another 500. Or hold it down and get a whole ship full. I don't mind having to hold the > button to move 238 piles of stone, or even (back in 2.5.0 world) buying 1250 to my ship and then moving 120 back and then counting off 130 to move, to get an even 1000, which was the standard trade size of the T1 T2 cargo. But sitting there holding the button to buy/move 738 units is a drag, as is moving over a whole ship full and then having to bring some of it back 120 units at a time, time after time to get from 2150 down to that 738.

If you won't make the ship holds the size they ought to be, used to be, then please adapt the >> and << buttons to move around big piles of cargo. Please don't waste my time making me do things the hard way. Thanks.

Re: improve the >> buttons

Posted: Mon Mar 11, 2019 10:26 am
by Aeregon
But you can hold down the > button, after about 0.5 seconds, it should start to increase the numbers fast.

I will see what i can do about the amounts.


Edit:
I've changed the >>| and |<< buttons so that they now transfer 100 units per press. I hope this makes it a bit easier.
I've also changed the number of units the warehouse can hold to 5000 at tier 1, and 25000 at max tier, lemme know if this is overkill though.

Re: improve the >> buttons

Posted: Mon Mar 11, 2019 9:09 pm
by Drew458
I'm seeing the << and >> button change on today's Alpha Text Fix release, and they're GREAT !!! 100 is probably a better amount than 250 or 500. Thanks for this. It really helps.

I'm not seeing the larger warehouse yet. At level 522, mine is still 3855 units per slot, for a total Tier 5 warehouse capacity of 77,100. I'll look for it again on tomorrow's release.

Re: improve the >> buttons

Posted: Mon Mar 11, 2019 9:54 pm
by Drew458
"Hold and go" doesn't work when I hold down the << and >> buttons, but it does work almost instantly on the < and > buttons.

Re: improve the >> buttons

Posted: Tue Mar 12, 2019 10:32 am
by Aeregon
Correct. now the >> buttons can be tapped to add/remove 100 units. it cannot be held down.